![]() ![]() We have never promised a day or a month – indies, take note! – but still, we’ve been talking about “early 2023” and such. ![]() When we set the date of September 20 th, this was after we’ve already been late with the game a few times. There’s no conspiracy here, this is 100% our fault. Have you noticed that the biggest websites do not have any Witchfire reviews? That none of them did the preview? That during the release week, only two YouTubers previewed the game and that’s it, that’s all the previews? And if it does happen…īut I don’t want to jinx it, so let’s talk about what went wrong. This sounds very much doable, especially considering the updates we have planned. Now we have fifty one weeks to make the remaining 80%. ![]() In one week, we’ve done 20% of that plan. Meaning we want to reach a specific number of units sold in a year. We’ve set a pretty bold and aggressive sales target for the first anniversary of the Early Access launch. While we cannot reveal the sales, we can reveal this. Being exclusive to EGS for the Early Access period allowed us to keep our independence. ![]() Yes, we know how some of you feel about it. …that help new ones with tips and hints and tricks.įinally, Epic’s support is great. It’s much easier to grow and evolve the game when you know your core loops click. In the next week or so it will shift towards our first big fat update – we already have an internal codename for it and know what we want it to be! – but we will continue monitoring the game and the player feedback all the time.Īfter many years of development, it’s great knowing we have a fun, solid core. Our focus is balancing (mostly the new player experience), bug fixes, and quality of life improvements. We’re updating the game like there’s no tomorrow, with at least three patches a week. God is a Geekĭestiny meets Dark Souls done right as a roguelite PC Invasion While Witchfire is only launching into early access right now, what’s here is not only insanely polished but also unique, well thought-out, and absolutely has room to grow. The Astronauts have done an unbelievable job here. may drag you to hell and back, but in the process gets you hooked on the core gameplay mechanics and setting. Its’ 3 am, and you decide that you still have time for “ just one more run”. Witchfire enters early access with a bright future ahead of it. ![]()
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